As I was looking through the ALA’s Library of the Future “Trends” page, which is a popular topic among my fellow classmates, I found it interesting that there were some many, and that there are more being developed and added. There were quite a few of them I have never considered, and to honest I have not heard of a lot of them either. I was curious about trends such as Badging, and Flipped learning. I had not heard of these terms before and I found them both to be very innovative ways the develop learning.
UC Davis’ badging program offers a unique learning experience that takes students outside the classroom, and the wide range of environments will call for more library involvement in the continuation of badge development. Libraries will need to provide spaces for this participatory learning experience.
I also thought that flipped learning was a really interest trend heading towards libraries, and actually, it is a learning environment I never really though of. However, initiatives like the Khan Academy have been able to bring flipped learning to the attention of the public. Librarians can help provide materials and resource for a transition into a flipped learning approach, and libraries can also provide spaces for students to participate in this approach.
I was also not sure what haptic technology was, and in turns out I have been using it for most of my childhood thanks to video game consoles. Atari and Nintendo introduced scores of kids to haptic technologies via early kinetic controls for some of their titles. Advances in the technology have made kinetic video games controls even more interactive with Nintendo’s Wii and Microsoft’s Kinect for the Xbox One. The learning application can give a more tactile experience to the process and resources can be more widely available to those with audio and/or visual disabilities. Libraries will have the opportunity to integrate haptic technologies to enhance the users experience.
Looking ahead to the future of libraries is exciting and the trends being developed will only enhance the patron’s experience and give new and excites ways for libraries to stay relevant throughout the changing of technologies and learning approaches.